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Scavenge Skirmish Survive

Zombies (Infected)

As we get closer to launching the supplement to Scavenge Skirmish Survive, this page serves as a placeholder for the zombies.

Technically, these adversaries are not 'dead' zombies but 'living' infected who are suffering the consquences of a virus spread by cannibalistic behaviour. In the early stages the virus causes adrenaline fuelled rages but as the body's resources are consumed and the metabolic rate falls, the infected become slower with more shambolic, contorted movement. As the virus takes hold soon after the consumption of infected human tissue, the zombies are drawn to humans as their continuing food source. Unfortunately, this violent lust for fresh human meat cannot be countered by rationale thought, as the emotive and logical parts of the brain are destroyed and the sufferer becomes driven by an instinctive urge to feed. Fortunately, some humans have a natural immunity and there is talk of a vaccine.

Between feeds, the zombies lie low, skulking in abandoned buildings, making them dangerous places to search.

A pack of 3 multipart ragers is already available from our store at www.miniatureMOJO.co.uk with an interchangeable pack of 3 multipart shamblers to be added soon. We will be complementing the multipart sets with 'character' rager and shambler miniatures.

Three of the multipart packs of 3 ragers, assembled and painted:

Rager zombies

Rager zombies

And a rager in close-up:

Rager zombie

The main elements of the paint scheme were as follows:

Undercoat Black Surface Primer (Vallejo) Everything
Basecoat Chocolate Brown (Vallejo Model Color) Bare earth
Basecoat Basic Skintone (Vallejo Model Color) Flesh
Basecoat Medium Blue, Russian Uniform WWII, or German Cammo Pale Brown (Vallejo Model Color) Trousers
Basecoat Sky Grey, Dark Sand, or Burnt Umber (Vallejo Model Color) Hair
Basecoat Medium Fleshtone, Flat Earth, Black Grey (Vallejo Model Color) Boots
Basecoat Khaki, Yellow Green, Medium Olive, Orange Brown, Saddle Brown, US Field Drab, Intermediate Blue, Flat Blue, or Dark Prussian Blue (Vallejo Model Color) Coats
Basecoat Pale Sand (Vallejo Model Color) Coat fur trim
Wash Black (Vallejo Model Color) Everything
Blackline Black (Vallejo Model Color) Everything
Drybrush German Cammo Beige WWII (Vallejo Model Color) Bare earth
Two Layers of Highlights Basic Skintone with increasingly added Off White (Vallejo Model Color) Flesh
Three Layers of Highlights Medium Blue, Russian Uniform WWII, or German Cammo Pale Brown with increasingly added Off White (Vallejo Model Color) Trousers
Three Layers of Highlights Sky Grey, Dark Sand, or Burnt Umber with increasingly added Off White (Vallejo Model Color) Hair
Three Layers of Highlights Medium Fleshtone, Flat Earth, Black Grey with increasingly added Off White (Vallejo Model Color) Boots
Three Layers of Highlights Khaki, Yellow Green, Medium Olive, Orange Brown, Saddle Brown, US Field Drab, Intermediate Blue, Flat Blue, or Dark Prussian Blue with increasingly added Off White (Vallejo Model Color) Coats
Two Layers of Highlights Pale Sand with increasingly added Off White (Vallejo Model Color) Coat fur trim
Wash Buff (Vallejo Model Color) Flesh
Dry Brush Chocolate Brown (Vallejo Model Color) Almost everything (dirt/muck)
Basecoat Scab Red (Citadel) Old blood
Topcoat Flat Red (Vallejo Model Color) New blood
Varnish Clear Gloss (Revell) Everything
Apply snow texture to base
Basecoat Off White (Vallejo Model Color) Snow
Varnish Clear Gloss (Revell) Everything
Varnish Clear Matt (Revell) Everything
Topcoat Pure Brilliant White (Crown Non Drip Satin) Snow
Topcoat Flat Red (Vallejo Model Color) Splattered new blood to snow

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